Like all sciences, initially, we have to achieve basic understanding and deep cognitive about that science..the artificial constructs must commence with the recognition that there are phenomena to be observed and studied and about which testable hypotheses need to be ge
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Like all sciences, initially, we have to achieve basic understanding and deep cognitive about that science..the artificial constructs must commence with the recognition that there are phenomena to be observed and studied and about which testable hypotheses need to be generated and tested.
The innovation and innovation policy concepts are not Exception too, although in relation to innovation and innovation policy issues, there are highly expression by many scientists, this paper presents the view that one of the reasons for the current state is a lack of a sufficiently wide ambit in our understanding of the various phenomena that go to make up innovation and not simply immaturity. so we offer another definition of the concept of innovation and creativity and their separation from each other at first, then, express The concept of "situated cognition" with the basic elements are associated with it.
After that, according to this concept and value systems we define the innovation and express the effect of situation and changing of the manufacturers and creativity and innovation adopters, based on value systems and organizations and innovation adopters.
Then, after expressing the definition of a constructive memory and effects of its interaction on the change of value systems and creating the Emergence values, finally, we present the concept of innovation and innovation policy. At the end, we introduce the FBS ontology to describe the innovation, we offer a Workbench to Test Innovation Policies
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